Do Re Mi Fantasy: Milon No Doki Doki Daibouken (Super Famicom)

Do Re Mi Fantasy: Milon’s Doki Doki Adventure (Wii Virtual Console)

Released 1996/2008

Written by Paul Monopoli













It is often said that a sequel is never better than the original. Have a look at Back to the Future 2, Oceans 12, or almost any horror movie sequel. As always there are exceptions to the rule, take The Empire Strikes Back for example. It’s a wonderfully crafted movie that has more flow & a better story than the original. I know it’s a point much argued among fans, but the general consensus is that it’s the best movie of the original trilogy. But I’m getting off topic here, where was I??


Do Re Mi Fantasy: Milon No Doki Doki Daibouken (Referred to from this moment as Do Re Mi Fantasy) is the sequel to Milon’s Secret Castle for the NES. If you’re a fan of Angry Video Game Nerd you’re probably familiar with how poor Milon’s Secret Castle is. AVGN isn’t the only person to give that game a poor review, just do a Google search on it & see what you get. As for my opinon: Yes, it’s a bad game.

For some reason towards the end of the Super Nintendo’s lifecycle it was decided that the world needed another Milon game, so after the Western world had abandoned the SNES for greener 32-bit fields Japanese fans got a sequel starring the little guy in the floppy hat. Actually… doesn’t be remind you of Noddy?  Anyway, this game is the equivalent of The Empire Strikes Back, & it’s that good you will forget all about Milon’s Secret Castle.

When you first start the game you see a nice little semi animated intro which shows Milon playing with his friends. One of his friends is the fairy “Alis”. She gets kidnapped by the dreaded Amon who for the record is an evil wizard. After her capture Milon decides it’s up to him to rescue her. Oh, & Amon has also taken all the music from the world. I assume these 2 events are related, but as the game is in Japanese I’m not 100% sure how that fits in. If you own the WiiWare version you’ll find it hasn’t been translated unfortunately. For the purposes of this review I’m playing the original Super Famicom cartridge.

The first thing you’ll notice is the map screen, just like Super Mario World. When you get to the game you’ll see just how smooth Milon moves & how nice the backgrounds look. The pictures don’t do it justice. There is a lot of colour used but it’s not over the top. The music is very happy & boppy & sound effects are all appropriate. Everything looks like it’s been given a spoonfull of suger to add that little bit of extra sweetness, but not so much it becomes bitter. Nice little touches like Milon pulling his hat down over his head when you leave him standing still really show how much effort went into this game.

Milon is a joy to control & the only thing I had a bit of a problem with is that he doesn’t jump as high as Mario or Sonic, though the gameworld is designed with this in mind so it’s not a problem. You’ll notice in the screenshots that Milon wears different coloured clothes. There are 2 clothes upgrades that allow you to take extra hits. Red gives you 1 hit, blue gives you 2 & green gives you 3. If you get hit wearing green, your clothes change to blue, then red, then you die.

Like Milon’s Secret Castle you shoot bubbles at the enemies, but this time you need to pop them which makes it feel like a side scrolling Bubble Bobble, & that’s definately not a bad thing. Bubbles can also be used to destroy blocks & shoot away hidden passages. Milon also has an attack whereby you hold down the fire button & he charges up, then shoots bubbles all around him. This is handy for hitting blocks above your head, as Milon cannot shoot upwards.

Unlike Milon’s Secret Castle which felt like more an adventure game played on platforms, Do Re Mi Fantasy which is a pure platformer & the better for it, but there are some differences. Unlike Mario, when Milon jumps on the heads of enemies he only stuns them. Like Mario however, if you pick up 100 musical notes (instead of coins) you get a 1 Up. If you run low on lives you can revisit earlier, easier levels to stock up.

As you play through the game the story progresses. Prior to defeating the first boss Milon is told about the 5 magical instruments he must collect before he can rescue Alis. As well as this, Milon must collect stars.

Milon can also collect items to help him on his quest. Bubble Gum in an emergency item. If you have this in your inventory & fall to your death, Milon will reappear blowing on the bubble gum & using it to float back up. You can also get shoes that allow you to float, keys to open doors, bowling balls to throw at your enemies & more.

This game may seem like your average platformer, but it really is one of the undiscovered gems in the SNES/SFC collection & well worth getting your hands on. Hudson Soft can rarely put a foot wrong in my book & this game reinforces that. Also, being that Hudson Soft made the game it’s hardly surprising to see a cameo from their star Bomberman.

While the game never received a translation on the Super Nintendo, it was released on the Wii Virtual Console in 2008 in English, in North America. If it’s still available by the time you read this & you have a US Wii I strongly recommend downloading it. If not then it’s well worth hunting it down on Ebay. A mint copy will cost you, but the cartridge alone is affordable. This one gets a rating of 5/5, it’s a little known game, but an absolute classic.

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