About us

Retrospekt is a website. Pardon us for stating the obvious, but there’s a lot more to it than that. Behind this website is a group of people dedicated to classic gaming. We seek to inform, educate and most importantly, entertain. The gang behind the scenes are all gamers from way back and have plenty of experience and knowledge to impart on you, the good reader. We don’t just aim to cover Nintendo and Sega systems, anyone can do that! We aim to go above and beyond to cover those little known areas of classic gaming, while still focusing on what was relevant to your childhood. From Dizzy to Mario, Sonic to Superfrog, you’ll find a plethora of information right here at your fingertips. Welcome to your new home.

Welcome to Retrospekt!!

 

Contact Us

If you have any general queries about the site, please fill in our form on the Contacts page! We’ll get to you as promptly as possible.

 

Public relations, Product reviews, Interviews & Events

If you are planning an event (be it musical, a convention, or anything that deals with video games and pop culture), and would like our attendance, or if you are a public relations firm, publisher or games developer who would like to send information about your games to us, or if you would like Retrospekt to review your game or product, please send an email to enquiries@retrospekt.com.au

 

The team

Our staff are a diverse bunch, with a slew of knowledge from various backgrounds. Here’s some information on each member of the Retrospekt team.

 

 

David Kudrev – Founder / Writer / Editor-In-Chief / Social Network Manager (Email / Twitter)

Dave appreciates video games of old and new. Inspired from going to Time Zone Sydney in the early/mid 80′s, getting exposed to 8 and 16 bit home consoles and also had a good run of PC-gaming from 1994-2004. When it comes to favourite genres, Dave has a jack-of-all preference, but if he was to pick one? SNES-exclusive jRPG’s would be his flavour. Donkey Kong on the arcade will always be the symbolic favourite for him, which makes sense considering they both share the same initials, and born in the same year.

 

 

Dan McGuiness – In-house contributor

Dan is an Internationally published writer and illustrator of children’s books, videographer, screen printer and awesome dude. Dan has been playing video games all his life which has formed some unbreakable bonds with people that he now holds quite dear.

 

 

 

 

 

 

Paul Monopoli – Writer / Interviewer / Presenter / Video Game Rarities Expert (Email / Twitter)

Paul started his gaming life on an Amstrad CPC6128. From there he ventured into Nintendo gaming, expanding into Japanese rarities. From a young age he has been reading video gaming magazines from Amstrad Action to Mean Machines and beyond, all of which have inspired the writer within. Armed with a massive video game collection, he loves nothing more than chatting and writing about rare consoles. Paul also writes regular retro gaming articles for the Gametraders news site.

 

 

Jedda a.k.a Katja Kreecha Editor / Writer / Interviewer / token female staff member

Miss Kreecha is a qualified Professional Editor and Proofreader with her own fledgling business Enchanted Ink Editing. She enjoys Cosplay and has a precious collection of Game & Watches, her favourite being Donkey Kong! She enjoys editing for Retrospekt and working with a really great team! :)

 

 

Michael Towns – Writer / Video / Presenter / Creator of bad puns

Michael truly is a mystery wrapped in an enigma. He may be the youngest member of the Retrospekt crew but don’t let that fool you, he has a deep knowledge of retro videogaming well beyond his years. He currently owns way too many videogames but is ever searching for more to add to his collection which will someday engulf his house. When he’s not writing articles or making videos for Retrospekt, Michael likes to make digital art as well as chiptunes under the stage name ‘FreakChild’ and often engages in staring contests with his cat.

 

 

Marcus Schmerl – In-house contributor

Marcus has been playing video games since 1982. This makes him rather old. In his non-gaming time he teaches high school students how to make video games. He designs web sites, edits videos, listens to an awful lot of music, and goes to Japan, all of which he also teaches about to students. School is much cooler now than in the 1980s.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


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